Anime New Battle 3.0

Map Anime New Battle v3.0.w3x by xX[]Anime4G[]Xx (Thailand member)

Aos Hero 3 wey.
Only 33 Hero in this map

New Hero
- Kaneki Ken

Add New
- System Anti Hackmap

New Item
- Medusa's Shield :All Stats 10

New Update:
- Gray New All Skill [ 100% ]
- Wendy New Skill Tenryuu no Houkou [ 100% ]
- Miku New Skill 2 [ 100% ]
- Izayoi New Skill 4 [ 100% ]
- Zoro New Skill 2,5 [ 100% ]
- Luffy New Skill 1,2,4 [ 100% ]
- Mikasa New Skill 4 [ 100% ]
- Sanji New Skill 2,3 [ 100% ]
- Zabuza New Skill 4 [ 100% ]
- Gaara New Skill 5 [ 100% ]
- Laxus New Skill 2 [ 100% ]

Fix Ablites Item 10k All Hero [ 100% ]

Fix Sound Ablites :
Miku,Zoro,Luffy,Sanji,Laxus,Nutsu,Wendy,Yuon,Hibari,Gray

Update 04/09/2015
Category: Hero Arena
Tileset: Ashenvale
Dimensions: 192x192
Playable Area: 192x192
Recommended Players: 3-3-3
Size: 7908.3 KB

Is there anything else you would like to add? especially information about Anime New Battle 3.0 latest details and features update. You can share by comment below. Thank you for visiting and see you soon, enjoy!

Download: Anime New Battle v3.0

Source: http://www.dota682.com/anime-new-battle-v3-0-w3x/

Naruto - Ninja Arena 1.3 AI

Map Naruto - Ninja Arena v1.3 AI - Karassu - NNA v1.3 AI.w3x by Karassu
Bot Exp Gain:
Easy: 75% Normal: 100% Insane 125%

A fast paced arena map made by...Karassu

Category: Hero Arena
Tileset: Cityscape
Dimensions: 64x64
Playable Area: 48x48
Recommended Players: FFA 6 / Team 3v3
Size: 3568.1 KB

Is there anything else you would like to add? especially information about Naruto - Ninja Arena v1.3 AI latest details and features update. You can share by comment below. Thank you for visiting and see you soon, enjoy!



The Battle of Helms Deep 2015 v1.4

Map Helms Deep 2015 v1.4 Created by Hebert09

The Battle of Helms Deep 2015 Created by Hebert09

Map Info:
Welcome to Hebert09's version of Helms Deep. The battle is laid out and it is up to you to decide the fate of Middle Earth. Will Helms Deep fall to ruin?
Or will the peoples of Middle Earth unite once more?

This map has been built from scratch along with the help and advice of others mentioned in the credits list. The ENTIRE fortress is built with 100% custom Doodads and Units. Most of the helms deep models were done by myself, trying to ensure that every last detail is displayed in this map. Features custom Mods, music, icons and much more from LOTR. Including all new banners and animations to give the map a realistic feel. Watch the deeping wall get blown to pieces then fight among the rubble! Uruk players have 30 minutes to try and break the gates to the women and children before Gandalf arrives. The defenses have to hold for that long for the defending players to win. Setting game to Siege Mode will enable an orc AI, please set the uruk players to computer if this is the intended game mode for the best game experience.


Anime High Action HQ 0.1 Beta

Map AHA HQ 0.1 Beta - Anime High Action HQ 0.1 beta.w3x by MuHaTo3aBpuK and Zaxapman

Category: Hero Defense
Tileset: Dalaran
Dimensions: 256x256
Playable Area: 247x252
Recommended Players: 9
Size: 8122.7 KB

Is there anything else you would like to add? especially information about Anime High Action HQ 0.1 beta latest details and features update. You can share by comment below. Thank you for visiting and see you soon, enjoy!


Game pack - > https://yadi.sk/d/WnnA-X9aijgb9
Music pack - > https://yadi.sk/d/1MBfUX6Cijgd7

Protect Your Castle v1.8.6b

Map Protect Your Castle! v1.8.6b Created by Megamax ; Uploaded by: Mr.Pockets00000

A fun, multiplayer/co-op map centered around a simple yet solid concept: Protecting your Castle!
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Choose from 9 difficulties, 6 races, and 2 game-modes!
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Basic Guide:
- start by chosing your race
- build infantry units and train your first hero
- enemies come from your right, plan accordingly
- pure tower-based strategies are typically inviable

Advanced Guide:
- research upgrades to improve units! (this is very important)
- bounty is based on enemy's max health. You receive more bounty as the game progresses
- Income is based on your structures, round number, and players remaining in the game. You receive income for completing a round
- keep items you want to buff your hero, and sell items you don't want for extra cash
- use your castles convert gold to wood and convert wood to gold abilities to exchange resources
- when a player dies or leaves the game, things get much harder! you will have to deal with more enemies at a time

Pro Guide:
- Gamble to receive epic power-ups and win money!
- Gambling can steal your money. Its unwise to gamble while having large amounts of money in your pocket!
- Gambling gets increasingly treacherous as you gamble more. Gamble until things start to get bad, or you may end up severely crippled or even dead!
- armor and attack types of the enemies change throughout the game. Produce a diverse army of units to counteract this.
- use unit optimization upgrade to increase unit attack speed, health, and health regeneration


Forsaken Bastion's Fall v0.4.1

Map Forsaken Bastion's Fall Created by FBF Team ; Uploaded by: pred1980

Forsaken Bastion's Fall (FBF) is a map that combines Tower Defense gameplay with an AoS-like Hero PvP Battle. Our project started in 2008, when it was known as Defense of the Undead (DotU). As time went on, ideas, criticizing, and suggestions reshaped DotU into a whole new map which was then completely remade from scratch to become what it is now.

FBF is set in a completely new universe with an extensive lore that keeps growing as time goes by. It is set in a key point of the World's history: At the very end of a long war that present many great changes at social, political and religious levels. The players can choose from 2 teams and 5 different factions. The Forsaken, an ancient cult of necromancers and it's undead army, have to defend their last fortress from The Alliance (The Infidel), a coalition of human nations using their last resources to take down the Forsaken.

There is a total of 5 factions, 27 heroes, 104 items (8 base items and 24 items unique to each faction), 27 minions with varied statistics and skills, and 11 towers for the Forsaken to use. Alongside a great map terrain and an extensive lore.

Gameplay and Mechanics
Forsaken Bastion's Fall is a multiplayer map that pits two sides, of up to 6 players each, one against the other. One of the teams, The Forsaken, has to defend the fortress from the Alliance team that's trying to reach the end and destroy the source of magic that keeps the defenders alive.

The players start in the Tower Defense stage, where The Forsaken team has to strategically place a series of different towers to stop the Alliance and it's waves of minions from reaching the entrance. The total number of waves is limited to 20 so the Alliance players need to end this stage as quickly as possible.

When the Alliance reaches the Bastion's Gates, the AoS stage begins. Here is when the Forsaken players take control of their chosen heroes. Alonside minions of their own and NPC Forsaken Bosses, they will have to defend the corridors of the stronghold from the Alliance's efforts to reach the end. The Alliance wins if they do so within the 20 minion waves, and the Forsaken win if they succesfully defeat all waves before their enemies complete their goal.

Download: Forsaken Bastion's Fall - BF_v0.4.1.w3x

LTW - Evolution v2.37

Map LTW - Evolution v2.37 opt.w3x Created by Robbepop (Northrend) ; Uploaded by: Robbepop

Changelog v2.37 (1st Sep. 2015)
-The builder now automatically teleports to issued points when the point is within the player's base and too far away.
-Removed builder's Teleport [E] ability because it got replace by the system stated above.
-Pressing the spacebar button will now focus the camera on the player's builder.
-Add working tier selection buttons for the builder.
-Builder can now select the Tier buildings via command card (buttons).
-Removed visual tier buildings from the map. (They are only accessible by the player's builder!)
-Redesigned player base according to the visual removal of the tier buildings.
-Reordered builder's command card buttons.
-Increased default starting gold and income to 30 from 25.
-Builder: Thunder Strike (Magic) - decreased mana costs to 0 from 75.
-Builder: Thunder Strike (Magic) - increased cooldown to 20 seconds from 15 seconds.
-Holy Elemental: Shielding - buff effect now displays overhead instead of at origin of towers.
-Abomination: decreased hitpoints to 75k from 80k.
-Abomination: no longer is a fast unit.
-Abomination: new ability - maximum speed: unit moves at maximum speed and can't be slowed.

This is the newest version of my Line Tower Wars - Evolution map.
It is an alround LTW with an awesome performance due to the complete usage of vJass code.
The first player can choose from several game modes at the beginning of a game which influences the whole gameplay afterwards and is so able to customize his own game.

Play against the computer by occupying computer slots.
There are three available difficulties (easy, normal, insane) which have an influence on the power of the A.I. oponent.

Tower Types
- Missile Tower - Medium tower which has got an average power against all creep types.
- Siege Tower - Deals splash damage but can only attack ground units.
- Anti-Air Tower - Can only attack air units but is very effective against them.
- Spell Tower - Deals chaos damage and has certain spells to protect you against attacker and boss creeps.
- Aura-Tower - Buffs your towers or debuffs your enemies.
- Mine - Doesn't block the way for creeps and is usefull if you would leak strong ground units.
- Wall - Can't attack but can greatly protect your towers against enemy attackers.
- Detector - The only tower which is able to detect invisible enemy units.
- Barricade - Useful to extend your maze with low gold costs. Can be upgraded to any other tower.
- Elemental Tower - Very strong tower type with unique abilities. A player can only have one tower of this type at the same time.

Available Modes
-noattacker [-ns]
-noair [-na]
-gold x
-life x
-tower x
-food x
-fastmode [-fm]
-streamincome [-si]
-hardgame [-hg]
-nolimits [-nl]
-randomspawn [-rs]
-terrainsnow [-ts]
-nomagic [-nm]
-enablecmd [-ec]
-pro

Available Commands
-swapon / -swapoff / -son / -soff
-clear / -clr / -cls / -c
-income / -inc / -i
-lifes / -l
-hintsoff / -hoff

Download: Ltw-Evolution v2.37 opt.w3x

Frenzy TD v1.7

Map Frenzy TD v1.7 Protected.w3x Created by bear_369

About
This is a tower defense map which your goal is to of course protect the Prime Observatory from incoming enemies.

Gameplay
Your main priority is to kill any incoming enemies by building a tower to kill them off.
Remember, there's different kinds of tower and may be little rough at the start.

v1.7
- New Bash Tower Lvl 7-15.
- Added Wave Requirement to all Bash towers.
- Reworked on Terrain.
- Fixed that Tree on East side of the map opened instead of the east gate.
- Fixed "Destroy" ability.
- Fixed Poison Tower Lvl 12-20 due limits not being decreased.
- Fixed Frost Tower Lvl 17-20 due limits not being decreased.

Category: Tower Defense (Cooperative)
Tileset: Sunken Ruins
Dimensions: 128x128
Playable Area: 116x116
Recommended Players: 1-10
Size: 1550.2 KB

Download: Frenzy TD v1.7.w3x

Gaias Retaliation ORPG v1.2B (4)

Map Gaias Retaliation ORPG v1.2B (4) fix Created by Todeszwiebel, teh.fellow, muzzel ; Uploaded by: Zwiebelchen

CHANGELOG (v1.2B (4)):
- *hotfix* Added new voice acting files
- *hotfix* wrong ability mapping for Psionic Blade fixed
- *hotfix* dungeon units can not longer be enslaved
- Again, fixed a bug that let the Mystic go invulnerable after completing the class change quest (this time for real)
- Buffs and debuffs now get properly removed on death
- Mytargas gate now is properly shown as opened
- Fixed a couple of bugs with the Mystic class change dungeon patrols
- Fixed hotkeys in Psionic Blade stolen ability tooltips
- Bard Songs can no longer be stolen by Psionic Blade (due to lack of instrument)
- Quest rewards will now properly vanish if not picked up and show their item model properly



If you experience crashes during the loading process, try set your Texture Quality setting to high. That should fix the problem. I also recommend setting Light Quality to high, or you might encounter graphic bugs inside dungeons.


The Last Blade v9.7 AI

Map The Last Blade V9,7 +AiCreated by Dark-Zalor

Two teams composed with the best warriors of each race will fight in a incredible and dangerous arena to get the legendary swords.
Some events will forces each team to reinforce their team play and their resistance.
It's a terrible place where the weaks can't survive!!! You can choose one of the 89 heroes to fight in this game and support your team and custom your hero with more than 95 items.

This game is a custom hero arena with specific and very differents heroes. Each team has to kill enemies heroes to get some points.
The first team that reaches the goal (number fixed by the mode) will defeat the enemy's team. The maximum hero level is 50.

Spells :
Every heroes have 5 uniques and custom spells all differents from the warcraft 3 spells and good loking with awsome effects.
Spells are divided in 3 classes
- Basic spells that could be learnt at Lvl 1 upgraded every 2 levels
- Ultimate spells that could be learnt at Lvl 6 upgraded every 6 levels
- Insane spells that could be learnt at Lvl 10 upgraded every 10 levels

Custom keys are Q, W, E, R, F

Their damages are calculated with the intelligence of the caster, you can see the formula below :
Basic spells :
1,5 + (1,5 x (Spell Lvl) x (Total Int))

Ultimate spells :
3 + (3 x (Spell Lvl) x (Total Int))

Insane spells :
5 + (5 x (Spell Lvl) x (Total Int))

Events :
There is several events in the map :
- Balnazzar's Thirst [Auto] :
The very strong outland guard Balnazzar will leave his desolated lands to arrive in the main arena by the fountain to kill alives heroes.
He has a permanent invisibility and a moderate strength.
The team that can kill him will get an amount of gold and medals in function of the time, you get a bigger bounty if you kill it earlier
Bounty :
Gold : 2500 - (500 x Nbr Spawn)
Medals : 15 - (5 x Nbr Spawn)
(2 minutes duration each spawn)

- Mathog's War [Auto] :
The Doomhammer chaos general Mathog invites the entire team in his arena. The two teams will be separated in two arenas. The meaning of this event is to survive.
He's a very strong enemy you can't kill it.
If one hero from a team survive the entire team will get a 3000 gold and 20 medals. If Mathog had Killed all the team's heroes nobody would have a bounty.
(3 minutes duration)

- Ring of Fire [Auto] :
The two spirits Senarius and Vexxor make a bet about their duels. One hero for each team will be picked randomly, the first hero that will kill his spirit
Will give the Spirit Bull (+60 Every attributes during 7 minutes)
(2 minutes duration)

- Manoroth's Fury [Auto] :
In this event Manototh calls the best hero of each team to come to fight against him. The hero with the biggest quantity of Attributes (Strength, Agility, Intelligence)
will be selectioned for this event. Every hero is move in a side of the Nerubian Ziggurath the first hero that will arrive to the spectral Door will have the right to fight
against Manoroth. The hero that defeat Manoroth will gives to his team the Destructo's Aura during 8 seconds.
+20% Move Speed
+20% Attack Speed
+25% Damages
+200% Life Regeneration
+300% Mana Regeneration
+20 Armor
(5 minutes maximum duration)

- Slauther Arena :
In the slauther arena there is Oz and his a undead army. His monsters respawn after 25 seconds. If a team kill Oz it will have a biggest bounty every time he's killed.
Gold : 250 x Nbr
Medals : 2 x Nbr
Every time Oz dies it get +80 of each attributes and has 2 min respawn time.
This arena is disponible by stepping in the Slauther Arena circle

- Runical Arena :
The Lich King has 3 very strong golems that are protecting the outland Kingdom, they got the divine rapier. This sword permittes them to forces dying creatures to stay into
the outland and not coming back in the earth.
If a hero kills one of them it will receives a divine rapier in his base.

- Lich King Quest :
In this arena you have to defeat the Lich King to receives his Legendary Sword : FROSTMOURNE!!!
You can go to his arena by stepping into the circle called Lich King.

- Big Daddy :
This is a secret quest

Kills :
Every heroes kills in this map will gives you some medals, this is a new ressources that permittes you to by some tomes to increases the hero's attributes.

Modes :
There is a few modes in the game :
-ar : All Random (Every player will have a random hero)
-nc : No Creeps (no neutral creeps in the arena)
-ne : No Event (Disable Automatic Events)
-nb : No Battles (Disable Battles)
-xc : extra creeps (double the number of neutral creeps in the arena)
-hs : Half Score (25 kills/Player to win)
-ds : Double Score (100 kills/Player to win)
-us : Unlimited Score (No kills Limit)
-ns : Normal Score (50 kills/Player to win)
-oi : Only Intelligence (The other heroes can't be picked)
-oa : Only Agility (The other heroes can't be picked)
-os : Only Strength (The other heroes can't be picked)
-dr : Dragon Mode (some dragons will spawn that gives bonus when killed)
-mc : Magic coin Mode (a coin is created on the map and gives to a team 800 gold and 5 medals when picked)
-cs XXX : to fix the kill score per hero

Commands :
-view : to reset the camera view
-dsi : to display the insane spell damages
-dsu : to display the ultimate spell damages
-dsb : to display the basic spells damages
-bug : to respawn a bugged hero (that doesn't revive)