December 31, 2015

Naruto world RPG 2.88Qff - Nrpg 2.88Qff.w3x


Map Naruto RPG v2.88Qff - Nrpg 2 88Qff.w3x download by D3.Venmade

Map Created by Russian member
Language map: Russian

If you see that does not have a fix for the bug cheyndzhloke or anything like that you offered \ said do not be lazy to write in this topic again, I can not remember all

All screens that you see have been improved on profiksheny options scenery but remained roughly like on screen

Category: Role Playing (RPG)
Tileset: Cityscape
Dimensions: 288x288
Playable Area: 251x275
Recommended Players: 1-8
Size: 7579.7 KB
Submitted: 31 Dec 2015

Download:  Naruto world RPG v2.88Qff - Nrpg 2.88qff.w3x

Completion:  100% 
Date of the full version:  31.12.2015 .
Status:  Ready, a link at the bottom of the post.

  • Corrections: \ Update: \ Common:
1.  Replacing and updating definitions \ card replacement icons. 2.  Fixed a rare bug with " money-changers " that allowed naklikivat resources. 3. Game Camera: There were  corrected  game  camera  in terms of falling when switching. -  Also those who complained to the  problem of gaming Kemer  on the screens  3: 4  this problem is  corrected. - All cameras are raised with an angle indicator on top  (it was too oblique to the bottom) 4. Quests Leaf Village: Many quests are now  given  to from  100 to 300 experience less  for the fulfillment And also  10-15% less gold 5. The quest "The Hermit"  now gives an  500  experience less. 6. And minor amendments






 



  • Scenery: \ Bosses: \ Drop \ Enemies:
1. Boss "Itachi"
Fully  Fixed bug  with  clones . The level of  battle  №3  "appearance of clones" redesigned: Now will appear in succession  4 clone (instead of the crowd)  2.  A little  refined  decorations in raene  "Underground" 3. Ruler Boss  will now receive a buff attack speed for  17%  of their lives instead of 10. 4. And minor amendments
 



  • Items:
1. Mushrooms:
now less visible.  Reduce the size.
All kinds of fungi have been reworked, whatever their character remained stranded at least  one stat  in vyigrasha.
- Now you can sell. 2. And minor amendments.

  1. Heroes:
  • Temujin:
- Skills  at levels  1, 2, 3, 5, 6, 7  have been slightly altered.  (Bonuses on level 1 and 2 are reduced)
- Fixed model
Skill R: 
Now  recharge 30 + 10  seconds. . for ur  (was chaotic from 25 to 115)
is now casting range equal to its range.
Mann's cost is changed in the reverse order is less than at the beginning and more at the end than in the past.
Skill Q:
Completely  remodeled  . New definitions added  more precise  information  about the ability. Now,  the damage  from the ability to be  applied to the attacks  Temudgin. (there were complaints that Temujin not work  Orb effects , the ability to report Q is not to interrupt  the Orb -ffektom now it's added to its description)


 

  • Gaara:
Skill R: 
Fixed  description and recharging  ability  (it was messy but now = 50 - 1 sec for ur less than before..)
Now cast range = ability of its range.
The end of the projectile explosion  is reduced  to the size of the animation from  300 to 200 - Skill Q:

Fixed description.
The mill  is now  1.1 + 0.1  for ur.  (It was 1.4 + 1)
Cooldown  is now  20.5 + 0.5  for ur.  (It was chaotic 17 to 26)
- Skill E:
Fixed description.
Fixed deflection damage on the last two levels.
  • Anko:
- Skill Q:
Now cast range = ability of its range.
The end of the projectile explosion  is reduced  to the size of the animation from  300 to 200 - Skill R:

Now, at the last level  is called  7 snakes  (was 6) 
Corrected  description of  the snakes and the most ability.
Time  Life milestones  snakes  at all levels  increased  to  2 seconds .
It removed  one  of the 4  critical  damage on the last level.
Snakes options:
Regeneration
 of living  snakes  are now  5 +0.5 units. per eq.  eventually from 5 to 8  (1 + 1 was for ur. eventually with  1 to 7
Damage -2 and -1  units.  On  the first  level,  +1 and +2 units. at the last  level.
Protection  is now  3 + 3 units . for ur.  (there were 3 or 4 + 2 "chaotic)
  • Sinamoru:
Max  running speed is now  = 518 units.
Talents 1 = 
ext. stats after casting reduced from  10 to 8, and their time is from 15 to 10,  mana cost is now  125  (was 100),  the region is now getting  50 units.  (there were 77)
Talent 2 =  ext. stats after casting reduced from  17 to 14, and their time is from 15 to 11,  mana cost is now  150  (was 120),  the region is now getting  60 units.  (there were 77)
Fixed character animations they now =  130% of the original  (it has no effect on the balance sheet)
- Skill W:
The flight speed of the projectile changed from 175 to 185.
Time + to stats reduced at all levels, from 0 to -3 seconds.
Mann cost greatly increased since 2 level.
- Skill E:
Critical damage and mastered, and changed to  1.51 + 0.07h for ur. 2x damage as a result  (it was 1.99)
The chance to crit is now  10.2 + 0.4% as a result of 13.5%  (it was 9.25 - 12.9)
- Skill Q:
Chance to trigger the skill is now  10 + 0.35% for ur. as a result of 13.5%  (it was 8.3 + 0.50% as a result of 12.3%)
Area of Effect damage are now  190 and 270.  (There were 200 and 275)
- Skill R:
Time + to stats reduced at all levels between 0 -4 sec.
Mann cost greatly increased since 2 level.
  • Temari:
- Range attack  hero changed  from  380 to 400
Now he works on allies
- Skill Q:
Range 
of application the ability to change  from 415 to 450
- Skill W:

Now cast range = ability of its range.
- Skill E:
The duration of the camp Hero  at all levels is now  0.37 seconds  (it was from 0.34 to 3.37)  and for the mobs of  0.55 + 0.1  for ur . (was 0.50 + 0.1)
- Skill R:
Range 
of application the ability to change  from 460 to 450
Mann's cost is now reduced  to 200 + 75. for ur.  (it was 222 + 86)
  • Kankuro:
- Skill R:
Now cast range = ability of its range.
Mann's cost is now changed  85  + 85 units. for ur.  (it was 100 + 90)
Less protection is now a = -10, -14, -18, -22 and -26 units.  (It was 10 - 29)
Duration sec -1. and recharging -1 sec. slightly changed
- Skill E:
Now,  additionally  for each ability level character will get  one to the mind and dexterity .
Added more accurate and more descriptions
  • Neji and Hinata:
- And mastered animation attacks for models
- Ranging viewing  day and night are now =  5000 units.  (In ordinary heroes of 3500)
- Starting  agility Neji  increased by  3 units.
- Initial s Protecting  these characters are now =  3 units.  (Was 1)
X INAT  Skill E:  Mills on the capacity  reduced from 0.68  to  0.65
  • Rock Lee:
- Can no longer eat mushrooms - Skill E: Critical
 damage  decreased  3.65 + 0.35h 6.8h in the end  (it was 3.65 + 6.89 3.36h in the end) 
  • Shino:
- Ranging viewing  day and night are now =  3000 units.  (It was 2000)
- Fixed many descriptions of the hero.
- Skill Q:
Now cast range = ability of its range.
The end of the projectile explosion  is reduced  to the size of the animation from  300 to 200 - Skill R: Duration
 is now  19 sec.  At all levels  (there were 18)
Cooldown  is now  55 seconds -1. for ur.  as a result of 49 seconds  (it was 57.5 -1.15 50.7 in the end)
  • Karina:
Max.  Running speed is now  = 490  (was 495)
- Skill W:
Cooldown
 is now  13 seconds.  At all levels  (there were 9 - 17.5)
Also the ability for the first three seconds. will slow down the rate of attack of the enemy and run 15% on all ur.  (there were 8 - 56% on a random time from 1 to 11 seconds.)
Added and corrected description,  Mann  cost increased on  all  ur., Cast range is now 300  (was 365)
- Skill R:
Mann cost
 is now  30 + 20  for eq.  (8 + 8 used for ur.)
Now,  the treatment interval  at all levels  = 0.25  sec.  (It was 0.29 - 0.01 for ur result in 0.26.)
  • Sakon:
- Skill R:
Recycle
 Teper  35 + 2  . Sec  (was 33 + 2)
Mann's cost  is now  190 + 50  units.  (It was 190 + 45)
- Skill Q:
Now take the life of  0.6  seconds  (for it was 0.7)  (now Sakon can be treated from the side of the Allies or its clone)
Now he works on allies
  • Mangetsu:
- Skill R:
Recycle 
at all levels are now  35 sec.  On all ur (It was 35 + 1 for ur.) 
- Skill W: 
Fixed animation
- Skill Q:
Fixed damage by  4  ur (Was written below) 
Added + 10 physical  damage on the ground with a blow ur., As well.  of the first and  five  in the rest of the levels of damage.
  • Haku:
- Skill Q: 
Added
 a new  ability to  "Ice Needles"
Description:  Haku creates ice needles and sends them to your enemy first round deals  425  damage.  Mag.  Damage and  stun the target for  0.25  seconds, and the second.  1.7x nat.  Damage dexterity.
- Skill W:
Replaced with the name and description of the corrected
Cooldown  is now  15 + 1 sec.  For ur. in  a total of 24  seconds.  (was 9 + 2 sec. in a toga 26)
Now, the ability to cast range = range attack a hero.

- Skill R:
The first 6-8 attacks will now do  1.35h  damage  (was 1.4x)  and every third blow after these 6-8 will be applied for  0.75h damage  (was 1x)
- Skill E:
Critical damage decreased from  2.6x  to  2.5x
  • Kimmimaru:
Fixed numerous bugs with model
- Skill Q:
Cooldown
 is now  12 + 1  sec. for ur. finally  24  (9 + 1-3 was ultimately 26) .
  • Dosu:
- Skill Q:
Minus regen per second chakra
 opponents now from  -5 ± 2  units. for ur. as a result of  -25  . meals  (was -3 + -1.5, the result -16)
- Skill W:
Now cast range = ability of its range.
The end of the projectile explosion  is reduced  to the size of the animation from  300 to 200
Cooldown reduced to  1  sec at all ur .  (eventually 24)

  • Kidoumaru:
Fixed getting talent Number 3.
  • Kabuto:
- Skill Q:
The damage
 from the ability now  55 + 55  units.  (It was 50 + 50)
Now cast range = ability to attack range hero.
- Skill R:
The damage
 from the ability now  130 + 130  units. finally  780  (was 100, 205, 315, 425, 650, 755)
  • Shikamaru:
- Skill E:
Critical
 damage  decreased  to  2.29 + 0.14h  finally  3.55  (was 2.30 + 0.15h finally 3.85) - Skill W: Cooldown 

is now  12.65 + 0.65  seconds. finally  5.13  (9 + was 1 sec. eventually 13)
  • Sakura:
- Skill R:
Damage of this ability is now  205 + 165  units.  (+ 185 was an average of 150 "randomly)
Now cast range = ability to attack range hero.
Mann cost increased from  130 + 50  to  150 + 65 .
Added special effects.
Garbage Mechanics was slightly modified.
  • Sasuke:
- Skill W:
Damage
 from Agility Now  0.53h  all ur.  (It was the wrong description of 0.49h to 0.52h)
Garbage Mechanics was slightly modified.
Now cast range = ability to attack range hero.
  • Naruto:
- Skill Q and R:
Now cast range = ability to attack range hero.

Fixed a bug when Rasengan could be ispolzivan projectile came slip as a result of certain skills.
  • Hayate:
Fixed attack range
Fixed 
StatsDexterity + 2 pcs .,  Agility  for ur.  + 0.25 units.  (Erroneously removed 2 versions ago)
- Skill E:
Completely  redesigned  and repaired .

_
+ F fix Yad Karin.

Download:  Naruto world RPG v2.88Qff - Nrpg 2.88qff.w3x