Showing posts with label Melee. Show all posts
Showing posts with label Melee. Show all posts

April 04, 2016

Illidari v1.0

Map Illidari V1.0 Created by wa666r

Map Info:
Another Alternate melee in my series of maps involving lore races from the Warcraft universe. This addition allows the players to explore and play as the diverse race of Illidari.

The Illidari are the loyal servants of Illidan Stormrage, the lord of Outland. Many of factions and armies have been enticed to join Illidan during his ventures into Outland. Illidan's forcews began with the coalition of Satyrs banded together to serve. The Naga were granted to him by Queen Azshara herself. Quickly Illidan assembled the Blood Elves into his fold as they shared a similar destiny. After the Naga and Blood Elves managed to overtake the Black Temple, the Demons and Fel Orcs of the former lord, Magtheridon, pledged their loyalty to Illidan's will. Now with the combined forces of many powerful armies, the diverse battalions tread through the land and skies, defeating all that dare to object their lord and master Illidan.

Play as a new race, and behold the tactics and abilities to utilize their various strategies to bring the fight to the enemy.

- 4 Custom Heroes: Illidari Demon Hunter, Brutelord, Nightlord, and Defiler.
- a list of new items reflecting the Illidari faction.
- All custom units with a exemplary diverse combination, holding the most units out of any faction; 20.

Some Other Stuff:

Download: Illidari.w3x
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March 20, 2016

Glory of the Horde 24.5

Map Glory of the Horde v24.5.w3x by Panther-Anthro, Clan KOSD

Glory of the Horde 24.5: Undone Instance

Major Changes:
- Reduction of size of map to some degree due to removals of instances in certain places.
- removed instanced ironforge, consolidated all spawns in IF into IF proper or Lower IF. So 1 base vs 1 base.
- Reterrained Kul'tiras, Crestfall, Ironforge region, and Gnomergan
- Major performance increase.

Glory of the Horde 24.3E: Changelog
- Fixed some preformance issues in Northrend that should stabilize it's frame rates a bit more.
- When the main defensive tower of Nerubians or Burning Legion falls it also opens the northern Azjol Nerub Portal. (Leagel)
- Gilnean Musketmen had the wrong heavy shot ability they now have the right ability.
- Valimar Mordis now actually transforms into his intended full hero form.

Glory of the Horde, is based upon a 'what-if' the Orcs had won Warcraft II, using this assumption, a tapestry unfolds, and creates a new world, set within the confines of a Ravaged Azeroth

Category: Campaign
Tileset: Ashenvale
Dimensions: 416x416
Playable Area: 404x404
Recommended Players: 12
Size: 6919.4 KB

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March 18, 2016

Coming of the Horde 20.2

Map Coming of the Horde 20.2.w3x Created by BronzeKnee ; Uploaded by: TheBronze

v20.2 - Changelog
- Implemented grid keyboard layout (qwer-asdf-zxcv) for structures.
- Added colored text to tooltip damage types.
- Fixed a bug with Pyre that prevented it from working correctly.
- Fixed several bugs with Stellar Recall.
- Fixed Aegwynn's priority.
- Fixed a bug with Bash.
- Fixed a bug with Death's Edge.
- Fixed a problem Stromgarde anti-Zeppelin zone.
- Glacial Shield active (Anti-magic Shell) can no longer be dispelled.
- All Bash effects now remove Glacial Shield.
- Improved the clarity of the Bash tooltips.
- Decreased the bash cooldown from 4 to 3.5 seconds.
- Removed the mini-stun from the Blackrock Champion's Axe and Dwarvens Axe's Sever effect.
- Decreased the cost of the Blackrock Champions Axe by 5.
- Increased the damage bonus of the Blackrock Champions Axe from 10 to 15.
- Increased the damage and armor reduction of Precise Shot.
- Increased the cooldown and mana cost of Precise Shot.
- Increased the armor given by Devotion Aura from 1/2/3/4 to 2/4/6/8.
- Decreased the area of effect of Devotion from from 750 to 550.
- Increased the armor given by Seal of Protection from 2/4/6/8 to 3/6/9/12.
- Decreased the area of effect of Seal of Protection from from 725 to 675.
- Increased the damage of Nether Spirits from 100/160/220/280 to 115/175/235/295.
- Aligned the maximum range of Astral Blast with Stellar Recall better.
- Reduced the intelligence bonus from 200% to 150% for Astral Blast.
- Changed the damage of Pyre from 35/55/75/95 each level to 15/30/45/60 + 4% of Kael's maximum mana.
- Changed the damage of Blaze from 35/50/65/80 per second each level to 125/145/165/185 + 4% of Kael's maximum mana damage initially, then 10/20/30/40 damage a second.
- Improved the damage blocking of all shield abilities and items.
- Reduced the cost of the Bastion of Purity by 80.
- Removed the gate sounds.
- Fixed many typos.

Designed and built entirely by BronzeKnee (USeast)

A protected, multiplayer only map that blends elements of DOTA, Warcraft 3 Ladder, and siege maps (Helm's Deep), Coming of the Horde recreates the 1st and 2nd wars in Azeroth and Lordaeron.

Quite unique, addictive and refreshing in the current land of quickly made maps, Coming of the Horde was an idea that took two years to reach 1.0, built totally in secret. While just over 7.0 megs in size, the map doesn't load slow, lag ingame, is fairly simple to play, and has huge replay value. It takes about an hour to play a full game.

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February 06, 2016

Epic Warcraft Battle 9.5

Map Epic Warcraft Battle 9.5.w3x created by Jrd

Category: Meele
Tileset: Lordaeron Fall
Dimensions: 192x192
Playable Area: 180x180
Recommended Players: 3v3
Size: 240.4 KB

Is there anything else you would like to add? especially information about Epic Warcraft Battle 9.5 latest details and features update. You can share by comment below. Thank you for visiting and see you soon, enjoy!

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January 15, 2016

Malfurion's Quest v1.2b

Map Malfurion's Quest v1.2b Created by Turnro
You are Malfurion Stormrage, arch druid of the Night Elves and protector of Kalimdor. A great prophecy has foretold the return of the Burning Legion, who seek to destroy Azeroth once and for all.

For 10,000 years you have roamed the Emerald Dream, awaiting the day for your return to lead your people against the demons. However, you feel that the world has changed much during your absence. Despite Nordrassil being heavily guarded and Illidan the Betrayer sealed deep within his prison, you sense something terribly wrong that threatens your people's survival from the coming invasion.

Your mind is left in doubt, and the Prophecy's fulfillment draws near. Will you make sacrifices to ensure Azeroth's survival from the Burning Legion? Find out as you play Malfurion's Quest, the epic finale in Turnro's series of Warcraft 3 campaigns.
New Features
Choose Your Own Destiny
Malfurion's Quest features two separate story lines, with each providing different units, heroes, items, and much more. You will also be given numerous minor story choices throughout the campaign.

New Custom Race: The Highborne
This campaign will give you the opportunity to play as a fully new custom race: the Highborne. This mystical faction's strength lies with their powerful spells and their deep knowledge in the arcane magics.

New Boss Fights
Malfurion's Quest is intended to have several boss fights throughout the campaign. These are proper boss fights that will test your skill and ability in playing Warcraft 3

Three Difficulty Levels to Choose
Choose to play Malfurion's Quest in 1 of 3 difficulty levels: Normal, Hard or Insane.

34 maps, including 20 Chapters and 11 Interludes
Note that Malfurion’s Quest is still under development. The current version has 16 maps.

New Heroes, Units, Spells, Items, and more!
When will the final version of Malfurion's Quest be ready?
This is a question I get asked a lot. At the moment, it is hard to estimate exactly when the full version will be released since Malfurion's Quest is quite large and I am only a one man team.
In the middle of 2013, I announced that Malfurion's Quest would be completed by 15th May 2014. At the time, this was a reasonable date. However, a lot has happened in my life since then, and I no longer have the time to make Warcraft 3 campaigns whenever I want.
However, this has not stopped me from making Malfurion's Quest. At the moment, there is no expected date when the campaign will be completed.

I am having trouble running Malfurion's Quest on my computer. What can I do?
Malfurion's Quest has two requirements in order for you to play.
First, you must update your version of Warcraft 3 to the latest version: 1.26. This patch is available directly from Blizzard's website.
Second, you must ensure that you are running the campaign on a decent computer. While Warcraft 3 isn't a graphically demanding game, Malfurion's Quest has lots of imported materials which old computers won't take.

Will there be voice acting in Malfurion's Quest, just like in The Adventures of Rowan the Wise?
To date, there has been no decision made about whether or not Malfurion's Quest will contain voice acting. If such a decision were to be made, all the dialogue in the campaign must be finished and finalized.
Because I am only making one map at a time, voice acting cannot be considered until the beta version of Malfurion's Quest is done.

I have a Mac computer, and Warcraft 3 keeps crashing whenever I select a hero or building. Why is this happening?
This crashing bug is caused by certain skins imported into Warcraft 3 maps, which includes icons. Some of these skins have image decodings which makes them unreadable on Mac computers. As a result, when you try to view one of these skins in Warcraft 3, the game will crash.
Fortunately, this problem can be fixed by recreating the skins which can make them readable on Mac computers. If you are a Mac user and experience this crash, notify me immediately.

What will your plans be after finishing Malfurion's Quest?
Malfurion's Quest is a large project, and is expected to take me a while to fully finalize. Other than that, I guess we shall wait and see ;)

Download: https://www.mediafire.com/?2u4jwpp44f6gpkb
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January 06, 2016

Revenants of Ruins v2.5 (Malaysia5)

Map Revenants of Ruins v2.5.w3x (Malaysia5) Created by Heaven Editor (c)
Map Info
Revenants of Ruins is the BATTLE between Luminous and Overcast to chase over the POWER

Main Objective KILL ALL Relic Revenants inside the Temple (center of the map) and
SURVIVE for 2 MINUTES to achieve victory.
Sub Objective Control at least 1 Ancient Tower that can help heroes to SURVIVE.
If the Ancient Tower is belong to the enemy, kill it and it will be your ally.

To achieve the main objective easier, make ALLIANCE WITH SKELETONS
by killing its Firepots located near the Crypt where they are spawned.
Genre: "Strategic" Hero Arena.
Recommended players: 8 players (4v4).
Average Game Duration: Less than 1 hour.
Need to know This game requires
Advance controlling technique, because many things to consider such as skills target, position and environment.
Map awareness, because it is on-your-own hero control. No ally creep to help you permanently.
Quick decision making, because many things are against you, even the weather.
If you love MMORPG, then this is just a game that challenges you at a different angle.

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January 04, 2016

D Dalaran v1.24

 Map D: Dalaran City v1.24.w3x Created by Ujimasa Hojo
Map Info:
Dalaran is a magocratic city-state which is located by the Lordamere Lake on the Alterac Mountains shore in the Eastern Kingdoms. The Kirin Tor rule the single city. Its inner fortress has served as the focal point for magi and study of the arcane.

Race Changes:
Horde of Azeroth (Orc)
Nazjatar Empire (Night Elf)
Undead Scourge (Undead)
Grand Crusade (Human)

Each race has 6 heroes. There is one additional neutral Hero.

Neutral Units:
Arcane Citadel - Regenerates the health and mana of all non-mechanical units nearby and allows you to reveal an area of the map and detect invisible units
Arcane Sanctum - Sells tomes to help your Heroes become more powerful
Ancient Vaults - Sells various Artifacts and Unique Items
Bank - Exchanges gold for lumber and vice versa
Merchant - Sells various magic items
Tavern - Allows you to hire various Heroes

Download: (8)D Dalaran V1.24.w3x
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